Virtualizor.Tech | CS:GO Legit Cheat | Only $10/Month!

13 Aug 2019
7
4
#1




Status: Updated
Detection Status: Safe
Purchase

[Features]

[Legit]
Code:
[Main]
- active (master switch)
- mode { always, on fire } (mode of aimbot activation)
- target through smoke (targets players through smokes)
- target while flashed (targets players while you are flashed)
- target airborn players (targets players in the air)
- target invisible players (targets players behind walls)
- target immune players (targets players who cannot take damage)

[pistols]
   - hitbox { priority } (mode of hitbox selection)
   - hitbox priority { head, neck, chest, stomach, pelvis } (what hitbox the aimbot should prioritize)
   - fov (how far the aimbot will scan)
   - aim boost (how fast the aimbot will aim)
   - rcs after x shots (recoil control system will not kick in until after this)
   - rcs x (x axis rcs)
   - rcs y (y axis rcs)
   - dead zone (will not aimbot if the target is under this fov)
   - path error (slightly deviates from the original aim path)
   - backtrack (unlocks the ability to aim at players last position)

[rifles]
  - hitbox { priority } (mode of hitbox selection)
  - hitbox priority { head, neck, chest, stomach, pelvis } (what hitbox the aimbot should prioritize)
  - fov (how far the aimbot will scan)
  - aim boost (how fast the aimbot will aim)
  - rcs after x shots (recoil control system will not kick in until after this)
  - rcs x (x axis rcs)
  - rcs y (y axis rcs)
  - dead zone (will not aimbot if the target is under this fov)
  - path error (slightly deviates from the original aim path)
  - backtrack (unlocks the ability to aim at players last position)

[snipers]
  - hitbox { priority } (mode of hitbox selection)
  - hitbox priority { head, neck, chest, stomach, pelvis } (what hitbox the aimbot should prioritize)
  - fov (how far the aimbot will scan)
  - aim boost (how fast the aimbot will aim)
  - rcs after x shots (recoil control system will not kick in until after this)
  - rcs x (x axis rcs)
  - rcs y (y axis rcs)
  - dead zone (will not aimbot if the target is under this fov)
  - path error (slightly deviates from the original aim path)
  - backtrack (unlocks the ability to aim at players last position)

[smg]
  - hitbox { priority } (mode of hitbox selection)
  - hitbox priority { head, neck, chest, stomach, pelvis } (what hitbox the aimbot should prioritize)
  - fov (how far the aimbot will scan)
  - aim boost (how fast the aimbot will aim)
  - rcs after x shots (recoil control system will not kick in until after this)
  - rcs x (x axis rcs)
  - rcs y (y axis rcs)
  - dead zone (will not aimbot if the target is under this fov)
  - path error (slightly deviates from the original aim path)
  - backtrack (unlocks the ability to aim at players last position)

[other]
  - hitbox { priority } (mode of hitbox selection)
  - hitbox priority { head, neck, chest, stomach, pelvis } (what hitbox the aimbot should prioritize)
  - fov (how far the aimbot will scan)
  - aim boost (how fast the aimbot will aim)
  - rcs after x shots (recoil control system will not kick in until after this)
  - rcs x (x axis rcs)
  - rcs y (y axis rcs)
  - dead zone (will not aimbot if the target is under this fov)
  - dath error (slightly deviates from the original aim path)
  - backtrack (unlocks the ability to aim at players last position)
[Visuals]
Code:
[Main]
- active (master switch)
- name (shows the player's name)
- box { thin, bold, outlined, corner, triangle, minimal } (draws a box around the players position)
- weapon (shows the player's weapon)
- health (shows the player's health)
- armor (shows the player's armor)
- ammo (shows the player's ammo)
- chams (covers the player's model with a material, will also show their player model through walls)
- dlight (creates a light under the player)
- dlight radius (how far the dlight will run)
- dlight exponet (how strong the dlight will be)
- dlight die delay (how long until the dlight dies, lower = higher fps with more flickering, higher = lower fps with no less flickering)
- enemy warning (displays a warning if players are behind you)

[screen]
- remove scope (removes the scope of a zoomed in weapon)
- crosshair (draws a crosshair in the middle of the screen)
- hitmarker (displays a hitmarker when you hurt someone)

[view]
- FOV (changes the view field of view)
- viewmodel FOV (changes the viewmodel field of view)
[Misc]
Code:
[Movement]
- Auto jump
- Auto strafe
[Menu pictures]





[ESP pictures]



[Prices]
- $10 (1 month)
 
Last edited:
13 Aug 2019
7
4
#9
It's a few cents cheaper! :>

But yeah, I don't really see any reason why anyone should prefer this cheat over satan5 or any other cheat in that price range.

UberHM UberHM are you going to add more features like Skinchanger etc.? Seems to be missing atm
Yep, skinchanger and misc features are in major development right now, as well as a ragebot.
 
Likes: JERR0W
13 Aug 2019
7
4
#11
Please don't focus on HvH shit. :frowning:
Haha, hell no that's cancer.

Anyways to anyone who's interested, this isn't a polished product. This is something that has been in development for quite a while and is finally in a state to receive suggestions from customers, etc.
Fully willing to hand out vouch copies =)
 
Likes: JERR0W