cnork13

Hack User
7 May 2015
3
0
Hey,

I recently started to code an external hack for cs:go.. (just for educational purposes offcourse *caugh*) after some weeks of of analysing my own aim, the aim of high skilled players, trying to come up with new algorythms to imitate human aim and refining them I finally came to sweet looking aimer.

Ofc I showed my work to some global elites I know to hear their opinion and they all said it looks legit. Though one of them said this is pretty much how silent aim works wich left me confused.

After havign a look at google, this is my understanding how silent aim works:
There are two packages send in one Frame. So you set your viewangles before the first packet is sent, then before the second packet is send and the frame gets rendered you restore the viewangles.

Well this is not what I am doing and I bet it would be total aids to get the timings right with only memoy reads at 220fps+.

Anyways since I read up on the topic I was wondering if there is a differece between silent and psilent.

Best regards
Cnork
 
Last edited:

mrrage77

Administrator
22 Jul 2011
12,139
15,399
silentaim - usersided only
psilent - for demos/spectators/user

or do you need an exact
specification of both?
 
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cnork13

Hack User
7 May 2015
3
0
Nah I was just curious about the difference since both terms exist but poeple seem to mix them up randomly. Also it has been fixed for the most part hasn´t it?

Thanks for your answer anyways!
 

mrrage77

Administrator
22 Jul 2011
12,139
15,399
yep it has been fixxed on most of the ways. But there is min. one way to do it at all
 

rn_

Professional Software Developer
7 Jan 2011
7,460
15,875
Its the same packet..
pSilent:
You choke the CUserCmd by disabeling sendpackets. In your choked usercmd you can modify the viewangles and re-enable sendpackets.

Silentaim: modify the current usercmd without disable sendpackets.

Edit: You will have timing problems with the usercmd external unless you reverse CUserCmd and you need to check how the engine handles the usercommands. Have fun
 
Last edited by a moderator:

cnork13

Hack User
7 May 2015
3
0
Its the same packet..
pSilent:
You choke the CUserCmd by disabeling sendpackets. In your choked usercmd you can modify the viewangles and re-enable sendpackets.

Silentaim: modify the current usercmd without disable sendpackets.

Edit: You will have timing problems with the usercmd external unless you reverse CUserCmd and you need to check how the engine handles the usercommands. Have fun

Ahh, I see, so I was still a little wrong there, thanks for the clarification.

Since none of the people to whom I showed the video was able to tell that the aiming was done by software, although they had full hd 60fps footage, I am not planning to implement it at the moment, but its cool to know in case I change my mind. I guess I can call my work an 'artificial intelligence' by definition now.
 

mrrage77

Administrator
22 Jul 2011
12,139
15,399
Can you send me a Demo of your test per private message?
I want to take a look at it