[HELP] Wie kann ich den Hazedumper die offsets für client_panorama.dll printen lassen?

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OliverT

Member
13 Jul 2018
52
10
hey, schreibe mein eigenen cheat seit ein paar wochen und würde gerne meinen cheat uaf das panorama update umfunktionieren. Aber der hazedumper im inet zeigt keine offsets mehr an für das update. Außerdem brauche ich ein paar andere offsets, die ich selber einpferchen muss. Wie kann ich also jetzt die offsets printen fürs neue ui? Ich habe alle datein, die ich brauche. also auch die config für panoramad.ll (config_panorama.json).
Sry dass ich so dumm bin und nicht weiß wie es geht. hab mich auch noch nicht wirklich damit befasst und möchte jetzt auch nicht lange dran sitzen. Dankö :grin:

Olli
 

Durek

Donator
24 Feb 2017
1,266
1,561
https://github.com/frk1/hazedumper
das sind die offsets für aktuelles csgo mit panorama ui
für andere offsets musst du die config anpassen, eben entsprechend die signatur oder die netvar + table eintragen
dumpen kannst du indem du die config neben die hazedumper.exe packst, csgo startest und dann den hazedumper ausführst
wenn du die config anders nennen willst musste hazedumper eben über cmd ausführen mit hazedumper.exe -c config, s. https://www.unknowncheats.me/forum/...e-dumper-json-config-based-offset-dumper.html
 

OliverT

Member
13 Jul 2018
52
10
https://github.com/frk1/hazedumper
das sind die offsets für aktuelles csgo mit panorama ui
für andere offsets musst du die config anpassen, eben entsprechend die signatur oder die netvar + table eintragen
dumpen kannst du indem du die config neben die hazedumper.exe packst, csgo startest und dann den hazedumper ausführst
wenn du die config anders nennen willst musste hazedumper eben über cmd ausführen mit hazedumper.exe -c config, s. https://www.unknowncheats.me/forum/...e-dumper-json-config-based-offset-dumper.html
naja aber auf der gitbhub site sind halt nur die offsets für legacyscaleform nicht fürs panorama ui
Ok gut das mit über cmd ausführen wusste ich nicht hab sie nämlcih schon mal umbenannt ging dann aber nicht jetzt weiß ich wieso :grin:
Ich probiers gleich aus. Danke
 

Durek

Donator
24 Feb 2017
1,266
1,561
naja aber auf der gitbhub site sind halt nur die offsets für legacyscaleform nicht fürs panorama ui
Ok gut das mit über cmd ausführen wusste ich nicht hab sie nämlcih schon mal umbenannt ging dann aber nicht jetzt weiß ich wieso :grin:
Ich probiers gleich aus. Danke

NEIN SIND ES NICHT, deshalb schreibe ich ja dass es die panorama offsets sind.
https://github.com/frk1/hazedumper/commit/962b1442ce0b5e5aef3f4ae356be4c490eac7864
Support für scaleform eingestellt, config wurde auf client_panorama.dll geändert und die offsets aktualisiert.
 

frk

The Senate
6 Nov 2010
2,418
2,710
Support für legacy scaleform haben wir gedropped. Kannst du aber selbst wieder adden indem du client_panorama.dll durch client.dll in der Config ersetzt.

Brauchst aber mindestens Hazedumper 2.4.1 damit Panorama funktioniert.
 
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Freakmaster09

Hack User
26 Nov 2014
20
1
hey, schreibe mein eigenen cheat seit ein paar wochen und würde gerne meinen cheat uaf das panorama update umfunktionieren. Aber der hazedumper im inet zeigt keine offsets mehr an für das update. Außerdem brauche ich ein paar andere offsets, die ich selber einpferchen muss. Wie kann ich also jetzt die offsets printen fürs neue ui? Ich habe alle datein, die ich brauche. also auch die config für panoramad.ll (config_panorama.json).
Sry dass ich so dumm bin und nicht weiß wie es geht. hab mich auch noch nicht wirklich damit befasst und möchte jetzt auch nicht lange dran sitzen. Dankö :grin:

Olli

in die config.json

Code:
{
  "executable": "csgo.exe",
  "filename": "csgo_panorama",
  "signatures": [
    {
      "name": "dwClientState",
      "extra": 0,
      "relative": true,
      "module": "engine.dll",
      "offsets": [
        1
      ],
      "pattern": "A1 ? ? ? ? 33 D2 6A 00 6A 00 33 C9 89 B0"
    },
    {
      "name": "dwClientState_GetLocalPlayer",
      "extra": 0,
      "relative": false,
      "module": "engine.dll",
      "offsets": [
        2
      ],
      "pattern": "8B 80 ? ? ? ? 40 C3"
    },
    {
      "name": "dwClientState_IsHLTV",
      "extra": 0,
      "relative": false,
      "module": "engine.dll",
      "offsets": [
        2
      ],
      "pattern": "80 BF ? ? ? ? ? 0F 84 ? ? ? ? 32 DB"
    },
    {
      "name": "dwClientState_Map",
      "extra": 0,
      "relative": false,
      "module": "engine.dll",
      "offsets": [
        1
      ],
      "pattern": "05 ? ? ? ? C3 CC CC CC CC CC CC CC A1"
    },
    {
      "name": "dwClientState_MapDirectory",
      "extra": 0,
      "relative": false,
      "module": "engine.dll",
      "offsets": [
        1
      ],
      "pattern": "05 ? ? ? ? C3 CC CC CC CC CC CC CC 80 3D"
    },
    {
      "name": "dwClientState_MaxPlayer",
      "extra": 0,
      "relative": false,
      "module": "engine.dll",
      "offsets": [
        7
      ],
      "pattern": "A1 ? ? ? ? 8B 80 ? ? ? ? C3 CC CC CC CC 55 8B EC 8A 45 08"
    },
    {
      "name": "dwClientState_PlayerInfo",
      "extra": 0,
      "relative": false,
      "module": "engine.dll",
      "offsets": [
        2
      ],
      "pattern": "8B 89 ? ? ? ? 85 C9 0F 84 ? ? ? ? 8B 01"
    },
    {
      "name": "dwClientState_State",
      "extra": 0,
      "relative": false,
      "module": "engine.dll",
      "offsets": [
        2
      ],
      "pattern": "83 B8 ? ? ? ? ? 0F 94 C0 C3"
    },
    {
      "name": "dwClientState_ViewAngles",
      "extra": 0,
      "relative": false,
      "module": "engine.dll",
      "offsets": [
        4
      ],
      "pattern": "F3 0F 11 80 ? ? ? ? D9 46 04 D9 05"
    },
    {
      "name": "dwEntityList",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        1
      ],
      "pattern": "BB ? ? ? ? 83 FF 01 0F 8C ? ? ? ? 3B F8"
    },
    {
      "name": "dwForceAttack",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        2
      ],
      "pattern": "89 0D ? ? ? ? 8B 0D ? ? ? ? 8B F2 8B C1 83 CE 04"
    },
    {
      "name": "dwForceAttack2",
      "extra": 12,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        2
      ],
      "pattern": "89 0D ? ? ? ? 8B 0D ? ? ? ? 8B F2 8B C1 83 CE 04"
    },
    {
      "name": "dwForceBackward",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        287
      ],
      "pattern": "55 8B EC 51 53 8A 5D 08"
    },
    {
      "name": "dwForceForward",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        245
      ],
      "pattern": "55 8B EC 51 53 8A 5D 08"
    },
    {
      "name": "dwForceJump",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        2
      ],
      "pattern": "8B 0D ? ? ? ? 8B D6 8B C1 83 CA 02"
    },
    {
      "name": "dwForceLeft",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        465
      ],
      "pattern": "55 8B EC 51 53 8A 5D 08"
    },
    {
      "name": "dwForceRight",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        512
      ],
      "pattern": "55 8B EC 51 53 8A 5D 08"
    },
    {
      "name": "dwGameDir",
      "extra": 0,
      "relative": true,
      "module": "engine.dll",
      "offsets": [
        1
      ],
      "pattern": "68 ? ? ? ? 8D 85 ? ? ? ? 50 68 ? ? ? ? 68"
    },
    {
      "name": "dwGameRulesProxy",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        1
      ],
      "pattern": "A1 ? ? ? ? 85 C0 0F 84 ? ? ? ? 80 B8 ? ? ? ? ? 0F 84 ? ? ? ? 0F 10 05"
    },
    {
      "name": "dwGetAllClasses",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        1,
        0
      ],
      "pattern": "A1 ? ? ? ? C3 CC CC CC CC CC CC CC CC CC CC A1 ? ? ? ? B9"
    },
    {
      "name": "dwGlobalVars",
      "extra": 0,
      "relative": true,
      "module": "engine.dll",
      "offsets": [
        1
      ],
      "pattern": "68 ? ? ? ? 68 ? ? ? ? FF 50 08 85 C0"
    },
    {
      "name": "dwGlowObjectManager",
      "extra": 4,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        1
      ],
      "pattern": "A1 ? ? ? ? A8 01 75 4B"
    },
    {
      "name": "dwInput",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        1
      ],
      "pattern": "B9 ? ? ? ? F3 0F 11 04 24 FF 50 10"
    },
    {
      "name": "dwInterfaceLinkList",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [],
      "pattern": "8B 35 ? ? ? ? 57 85 F6 74 ? 8B 7D 08 8B 4E 04 8B C7 8A 11 3A 10"
    },
    {
      "name": "dwLocalPlayer",
      "extra": 16,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        1
      ],
      "pattern": "A3 ? ? ? ? C7 05 ? ? ? ? ? ? ? ? E8 ? ? ? ? 59 C3 6A ?"
    },
    {
      "name": "dwMouseEnable",
      "extra": 48,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        1
      ],
      "pattern": "B9 ? ? ? ? FF 50 34 85 C0 75 10"
    },
    {
      "name": "dwMouseEnablePtr",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        1
      ],
      "pattern": "B9 ? ? ? ? FF 50 34 85 C0 75 10"
    },
    {
      "name": "dwPlayerResource",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        2
      ],
      "pattern": "8B 3D ? ? ? ? 85 FF 0F 84 ? ? ? ? 81 C7"
    },
    {
      "name": "dwRadarBase",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        1
      ],
      "pattern": "A1 ? ? ? ? 8B 0C B0 8B 01 FF 50 ? 46 3B 35 ? ? ? ? 7C EA 8B 0D"
    },
    {
      "name": "dwSensitivity",
      "extra": 44,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        2
      ],
      "pattern": "81 F9 ? ? ? ? 75 1D F3 0F 10 05 ? ? ? ? F3 0F 11 44 24 ? 8B 44 24 18 35 ? ? ? ? 89 44 24 0C EB 0B"
    },
    {
      "name": "dwSensitivityPtr",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        2
      ],
      "pattern": "81 F9 ? ? ? ? 75 1D F3 0F 10 05 ? ? ? ? F3 0F 11 44 24 ? 8B 44 24 18 35 ? ? ? ? 89 44 24 0C EB 0B"
    },
    {
      "name": "dwSetClanTag",
      "extra": 0,
      "relative": true,
      "module": "engine.dll",
      "offsets": [],
      "pattern": "53 56 57 8B DA 8B F9 FF 15"
    },
    {
      "name": "dwViewMatrix",
      "extra": 176,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        3
      ],
      "pattern": "0F 10 05 ? ? ? ? 8D 85 ? ? ? ? B9"
    },
    {
      "name": "dwWeaponTable",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        1
      ],
      "pattern": "B9 ? ? ? ? 6A 00 FF 50 08 C3"
    },
    {
      "name": "dwWeaponTableIndex",
      "extra": 0,
      "relative": false,
      "module": "client_panorama.dll",
      "offsets": [
        2
      ],
      "pattern": "39 86 ? ? ? ? 74 06 89 86 ? ? ? ? 8B 86"
    },
    {
      "name": "dwYawPtr",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        2
      ],
      "pattern": "81 F9 ? ? ? ? 75 1D F3 0F 10 05 ? ? ? ? F3 0F 11 44 24 ? 8B 44 24 1C 35 ? ? ? ? 89 44 24 18 EB 0B 8B 01 8B 40 30 FF D0 D9 5C 24 18 F3 0F 10 06"
    },
    {
      "name": "dwZoomSensitivityRatioPtr",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        2
      ],
      "pattern": "81 F9 ? ? ? ? 75 1A F3 0F 10 05 ? ? ? ? F3 0F 11 45 ? 8B 45 F4 35 ? ? ? ? 89 45 FC EB 0A 8B 01 8B 40 30 FF D0 D9 5D FC A1"
    },
    {
      "name": "dwbSendPackets",
      "extra": 1,
      "relative": true,
      "module": "engine.dll",
      "offsets": [],
      "pattern": "B3 01 8B 01 8B 40 10 FF D0 84 C0 74 0F 80 BF ? ? ? ? ? 0F 84"
    },
    {
      "name": "dwppDirect3DDevice9",
      "extra": 0,
      "relative": true,
      "module": "shaderapidx9.dll",
      "offsets": [
        1
      ],
      "pattern": "A1 ? ? ? ? 50 8B 08 FF 51 0C"
    },
    {
      "name": "m_pStudioHdr",
      "extra": 0,
      "relative": false,
      "module": "client_panorama.dll",
      "offsets": [
        2
      ],
      "pattern": "8B B6 ? ? ? ? 85 F6 74 05 83 3E 00 75 02 33 F6 F3 0F 10 44 24"
    },
    {
      "name": "m_yawClassPtr",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        2
      ],
      "pattern": "81 F9 ? ? ? ? 75 16 F3 0F 10 05 ? ? ? ? F3 0F 11 45 ? 81 75 ? ? ? ? ? EB 0A 8B 01 8B 40 30 FF D0 D9 5D 0C 8B 55 08"
    },
    {
      "name": "m_pitchClassPtr",
      "extra": 0,
      "relative": true,
      "module": "client_panorama.dll",
      "offsets": [
        1
      ],
      "pattern": "A1 ? ? ? ? 89 74 24 28"
    }
  ],
  "netvars": [
    {
      "name": "m_ArmorValue",
      "prop": "m_ArmorValue",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_Collision",
      "prop": "m_Collision",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_CollisionGroup",
      "prop": "m_CollisionGroup",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_Local",
      "prop": "m_Local",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_MoveType",
      "prop": "m_nRenderMode",
      "offset": 1,
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_OriginalOwnerXuidHigh",
      "prop": "m_OriginalOwnerXuidHigh",
      "table": "DT_BaseAttributableItem"
    },
    {
      "name": "m_OriginalOwnerXuidLow",
      "prop": "m_OriginalOwnerXuidLow",
      "table": "DT_BaseAttributableItem"
    },
    {
      "name": "m_aimPunchAngle",
      "prop": "m_aimPunchAngle",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_aimPunchAngleVel",
      "prop": "m_aimPunchAngleVel",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_bGunGameImmunity",
      "prop": "m_bGunGameImmunity",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_bHasDefuser",
      "prop": "m_bHasDefuser",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_bHasHelmet",
      "prop": "m_bHasHelmet",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_bInReload",
      "prop": "m_flNextPrimaryAttack",
      "offset": 109,
      "table": "DT_BaseCombatWeapon"
    },
    {
      "name": "m_bIsDefusing",
      "prop": "m_bIsDefusing",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_bIsScoped",
      "prop": "m_bIsScoped",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_bSpotted",
      "prop": "m_bSpotted",
      "table": "DT_BaseEntity"
    },
    {
      "name": "m_bSpottedByMask",
      "prop": "m_bSpottedByMask",
      "table": "DT_BaseEntity"
    },
    {
      "name": "m_dwBoneMatrix",
      "prop": "m_nForceBone",
      "offset": 28,
      "table": "DT_BaseAnimating"
    },
    {
      "name": "m_fAccuracyPenalty",
      "prop": "m_fAccuracyPenalty",
      "table": "DT_WeaponCSBase"
    },
    {
      "name": "m_fFlags",
      "prop": "m_fFlags",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_flFallbackWear",
      "prop": "m_flFallbackWear",
      "table": "DT_BaseAttributableItem"
    },
    {
      "name": "m_flFlashDuration",
      "prop": "m_flFlashDuration",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_flFlashMaxAlpha",
      "prop": "m_flFlashMaxAlpha",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_flNextPrimaryAttack",
      "prop": "m_flNextPrimaryAttack",
      "table": "DT_BaseCombatWeapon"
    },
    {
      "name": "m_hActiveWeapon",
      "prop": "m_hActiveWeapon",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_hMyWeapons",
      "prop": "m_hActiveWeapon",
      "offset": -256,
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_hObserverTarget",
      "prop": "m_hObserverTarget",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_hOwner",
      "prop": "m_hOwner",
      "table": "DT_PredictedViewModel"
    },
    {
      "name": "m_hOwnerEntity",
      "prop": "m_hOwnerEntity",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_iAccountID",
      "prop": "m_iAccountID",
      "table": "DT_BaseAttributableItem"
    },
    {
      "name": "m_iClip1",
      "prop": "m_iClip1",
      "table": "DT_BaseCombatWeapon"
    },
    {
      "name": "m_iCompetitiveRanking",
      "prop": "m_iCompetitiveRanking",
      "table": "DT_CSPlayerResource"
    },
    {
      "name": "m_iCompetitiveWins",
      "prop": "m_iCompetitiveWins",
      "table": "DT_CSPlayerResource"
    },
    {
      "name": "m_iCrosshairId",
      "prop": "m_bHasDefuser",
      "offset": 92,
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_iEntityQuality",
      "prop": "m_iEntityQuality",
      "table": "DT_BaseAttributableItem"
    },
    {
      "name": "m_iFOVStart",
      "prop": "m_iFOVStart",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_iGlowIndex",
      "prop": "m_flFlashDuration",
      "offset": 24,
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_iHealth",
      "prop": "m_iHealth",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_iItemDefinitionIndex",
      "prop": "m_iItemDefinitionIndex",
      "table": "DT_BaseCombatWeapon"
    },
    {
      "name": "m_iItemIDHigh",
      "prop": "m_iItemIDHigh",
      "table": "DT_BaseAttributableItem"
    },
    {
      "name": "m_iObserverMode",
      "prop": "m_iObserverMode",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_iShotsFired",
      "prop": "m_iShotsFired",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_iState",
      "prop": "m_iState",
      "table": "DT_BaseCombatWeapon"
    },
    {
      "name": "m_iTeamNum",
      "prop": "m_iTeamNum",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_lifeState",
      "prop": "m_lifeState",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_nFallbackPaintKit",
      "prop": "m_nFallbackPaintKit",
      "table": "DT_BaseAttributableItem"
    },
    {
      "name": "m_nFallbackSeed",
      "prop": "m_nFallbackSeed",
      "table": "DT_BaseAttributableItem"
    },
    {
      "name": "m_nFallbackStatTrak",
      "prop": "m_nFallbackStatTrak",
      "table": "DT_BaseAttributableItem"
    },
    {
      "name": "m_nForceBone",
      "prop": "m_nForceBone",
      "table": "DT_BaseAnimating"
    },
    {
      "name": "m_nTickBase",
      "prop": "m_nTickBase",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_rgflCoordinateFrame",
      "prop": "m_CollisionGroup",
      "offset": -48,
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_szCustomName",
      "prop": "m_szCustomName",
      "table": "DT_BaseAttributableItem"
    },
    {
      "name": "m_szLastPlaceName",
      "prop": "m_szLastPlaceName",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_vecOrigin",
      "prop": "m_vecOrigin",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_vecVelocity",
      "prop": "m_vecVelocity[0]",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_vecViewOffset",
      "prop": "m_vecViewOffset[0]",
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_viewPunchAngle",
      "prop": "m_viewPunchAngle",
      "table": "DT_BasePlayer"
    },
    {
      "name": "m_thirdPersonViewAngles",
      "prop": "deadflag",
      "offset": 4,
      "table": "DT_CSPlayer"
    },
    {
      "name": "m_clrRender",
      "prop": "m_clrRender",
      "table": "DT_BaseEntity"
    }
  ]
}
 
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